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|Session Name:||Flopping Successfully: Running a Studio Without a Huge Hit|
|Company Name(s):||Henchman & Goon AS|
|Track / Format:||Business & Marketing|
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|Overview:||The stories we hear are often about the huge, mind-numbing successes. They are the one-in-a-million, lottery winning-type tales. Those success stories are great, and can inspire us to work hard and cross that finish line. However, they are few and far between, and aiming for that type of success can set you up to fail. In this talk, Yngvill Hopen, CEO and Game Director at Henchman & Goon AS, shares her thoughts on how they have kept indie studio, Henchman & Goon, running for 10 years without any gigantic successes.|