You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Independent Games Summit: Meetings Make Games! Fostering Empathy and Focus in Collaborative Discussion

Overview:

Creative meetings are wonderful yet delicate things - they can be exhilarating but if not run with intention, can become exasperating. Sometimes a single voice dominates the room. Sometimes no one feels empowered to speak. Worst of all, a poorly run design meeting can make attendees feel like it was all a waste of time. With indie development, every minute is precious - What can we do to consistently boost the energy, productivity, and magic of these meetings? How can we get the most out of our designers and foster an environment of creativity, camaraderie, and focus? In this talk, game designer and former game director Michelle Olson will introduce and discuss the importance of psychological safety, and how meeting structure, communication style, and a whole lot of empathy can assist with making your meetings energizing, efficient, and empowering.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2025
  • Michelle Olson
  • Banana Bird Studios/Lightspeed LA
  • free content
  • Independent Games Summit
  • Independent Games