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Session Name Fun for Everyone: Lessons in Accessible Design from OUAM
Speaker(s) Nathan Martz
Company Name(s) Double Fine Productions
Track / Format Game Design
Overview

Once Upon a Monster is an uplifitng experience for families with young children. It's a game all about joy. But to create a joyful game, we had to create an accessible game. How we did that, and the lessons we learned along the way, is the subject of this talk.

GDC 2012

Nathan Martz

Double Fine Productions

free content

Game Design

Design


UBM Tech