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Session Name The Beauty and Challenge of Mixing Physical and Digital Games
Speaker(s) Tom Chick, Richard Garfield, Joel Goodman, Eric Hautemont, Dave Rohrl
Company Name(s) Quarter to Three, Three Donkeys, Playdek, Days of Wonder, Funsockets
Track / Format Design
Overview As more and more board and card games find success on mobile and other digital platforms, the line between physical and digital games is starting to blur. Video games are incorporating elements and conventions from board games while some new "board games" only exist in digital form. What defines the aesthetic of board games if they are no longer limited to a physical format? This panel will focus on the practical challenges and benefits of designing games that straddle the physical (real cardboard board/card games) and digital (mobile/browser/console) worlds.

GDC 2013

Tom Chick

Quarter to Three

Richard Garfield

Three Donkeys

Joel Goodman


Eric Hautemont

Days of Wonder

Dave Rohrl


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