You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Shipping Kills Studios: A Study of Indie Team Dynamics
Speaker(s) Danny Day
Company Name(s) QCF Design
Track / Format Independent Games Summit
Overview Can your team survive shipping your game? What to expect post-release, how to deal with it and still talk to each other, based on detailed surveys of indie teams. A data-driven exploration of team shapes and management strategies tested against actual expectations. Perhaps even some tips and tricks on setting up your team to either survive or ride massively stressful events.

GDC 2016

Danny Day

QCF Design

free content

Independent Games Summit

Independent Games


UBM Tech