You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Guerrilla Marketing: Games PR with Little Money, Much Insanity and Maximum Impact
Speaker(s) Thomas Reisenegger
Company Name(s) ICO Partners
Track / Format Business, Marketing and Management
Overview With hundreds of games released each day, just making a good game in 2016 is not enough anymore. Guerrilla marketing is a relatively untouched field, which can give games a strong PR boost using only a small budget and acting outside of the regular press cycle.
This talk explains the concept of Guerrilla marketing, shows best and worst practice examples, and shares data from PR stunts and their effect on media coverage and sales. The final part of the talk deals with the question of what it takes to come up with and pull off a successful PR stunt.

GDC Europe 2016

Thomas Reisenegger

ICO Partners

free content

Business, Marketing and Management

Business & Marketing


UBM Tech