 
                
                  
                                    
       
        
        
         
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                A Score for Wizardry: World-Building Through Music
                
                                    
                        by Winifred Phillips
                                                    (Generations Productions LLC)
                                            
                                
                Audio
                                             
                            
 
            
     
        
        
         
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                Demystifying VO in Games
                
                                    
                        by Sini Downing
                                                    (Side)
                                            
                                
                Production & Team Leadership
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                Demystifying VO in Games
                
                                    
                        by Sini Downing
                                                    (Side)
                                            
                                
                Production & Team Leadership
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2025
                                                                      
                    
                                                The Challenges in Developing an Innovative Battle System for 'Final Fant...
                
                                    
                        by Teruki Endo
                                                    (Square Enix)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                Autodesk Developer Summit: 'FINAL FANTASY XVI': Wrangling Complexity to ...
                
                                    
                        by Eitaro Iwabuchi
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                Cinematic Workflow and Pipeline of 'FINAL FANTASY XVI'
                
                                    
                        by Eitaro Iwabuchi
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Production & Team Leadership
                                             
                            
 
            
     
        
        
         
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                Cinematic Workflow and Pipeline of 'FINAL FANTASY XVI'
                
                                    
                        by Eitaro Iwabuchi
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Production & Team Leadership
                                             
                            
 
            
     
        
        
         
                            
                                    
                                                                              Game Developers Conference 2024
                                                                      
                    
                                                Designing Active Time Lore for 'Final Fantasy XVI'
                
                                    
                        by Momoka Aono
                                                    (Square Enix Co., Ltd.)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2023
                                                                      
                    
                                                Educators Summit: One Quarter, One Game: Approaches to Teaching a Single...
                
                                    
                        by Patrick LeMieux
                                                    (University of California, Davis)
                                            
                                
                Educators Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2023
                                                                      
                    
                                                Google Developer Summit: Scaling data & AI to increase player engagement...
                
                                    
                        by Tatsuo Yoshida
                                                    (Square Enix)
                                            
                                
                Business & Marketing
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2022
                                                                      
                    
                                                AI Summit: Meta-Character-Spatial AI Dynamic Cooperative Model in Digita...
                
                                    
                        by Youichiro Miyake
                                                    (SQUARE ENIX)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2022
                                                                      
                    
                                                AI Summit: Meta-Character-Spatial AI Dynamic Cooperative Model in Digita...
                
                                    
                        by Youichiro Miyake
                                                    (SQUARE ENIX)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools f...
                
                                    
                        by Fabien Gravot
                                                    (SQUARE-ENIX)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools f...
                
                                    
                        by Fabien Gravot
                                                    (SQUARE-ENIX)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              Game Developers Conference 2021
                                                                      
                    
                                                Community Management Summit: The Draw of Social Structures in Online Gam...
                
                                    
                        by Mars Ashton
                                                    (Lawrence Technological University)
                                            
                                
                Community Management Summit
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                Eos is Alive: The AI Systems of 'Final Fantasy XV'
                
                                    
                        by Youichiro Miyake
                                                    (Square Enix)
                                            
                                
                AI Summit
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                NVIDIA GameWorks Technologies in 'FINAL FANTASY XV', Behind the Scenes (...
                
                                    
                        by Masaya Takeshige
                                                    (NVIDIA)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                Producer Bootcamp: Trust and Tribulations: A Crash Course in Team Leader...
                
                                    
                        by Al Yang
                                                    (NEOBards)
                                            
                                
                Production & Team Management
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2018
                                                                      
                    
                                                Vulkan on Android: Gotchas and Best Practices (Presented by Khronos Group)
                
                                    
                        by Arseny Kapoulkine
                                                    (Roblox)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                'Final Fantasy': A Challenger Once Again
                
                                    
                        by Hajime Tabata
                                                    (Square Enix)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                'Final Fantasy': A Challenger Once Again
                
                                    
                        by Hajime Tabata
                                                    (Square Enix)
                                            
                                
                Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                Bringing Fantasy to Life in 'Final Fantasy XV'
                
                                    
                        by Dan Inoue
                                                    (Square Enix)
                                            
                                
                Game Narrative Summit
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2017
                                                                      
                    
                                                Epic AND Interactive Music in 'Final Fantasy XV'
                
                                    
                        by Sho Iwamoto
                                                    (Square Enix)
                                            
                                
                Audio
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                     - Chinese
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC China 2010
                                                                      
                    
                                                FINAL FANTASY XI & XIV: Developing and Operating a Cross-platform, Cross...
                
                                    
                        by Hiromichi Tanaka
                                                    (SQUARE ENIX CO., LTD.)
                                            
                                
                Online Games
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                FINAL FANTASY XIII's Motion-Controlled Real-Time Automatic Sound Trigger...
                
                                    
                        by Yoshinori Tsuchida
                                                    (Square Enix)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                FINAL FANTASY XIII's Motion-Controlled Real-Time Automatic Sound Trigger...
                
                                    
                        by Yoshinori Tsuchida
                                                    (Square Enix)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                FINAL FANTASY XIII's Motion-Controlled Real-Time Automatic Sound Trigger...
                
                                    
                        by Yoshinori Tsuchida
                                                    (Square Enix)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2010
                                                                      
                    
                                                FINAL FANTASY XIII's Motion-Controlled Real-Time Automatic Sound Trigger...
                
                                    
                        by Yoshinori Tsuchida
                                                    (Square Enix)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC Austin/Online 2009
                                                                      
                    
                                                FINAL FANTASY XI: Problems and Solutions in a Global Community
                
                                    
                        by Robert Allen Peeler
                                                    (Square Enix, Inc)
                                            
                                
                Social Networking & Community
                                             
                            
 
            
     
                            
                                    
                                                                              GDC Austin/Online 2009
                                                                      
                    
                                                FINAL FANTASY XI: Problems and Solutions in a Global Community
                
                                    
                        by Robert Allen Peeler
                                                    (Square Enix, Inc)
                                            
                                
                Social Networking & Community
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                Looking Back at LOST ODYSSEY - The Challenge of Cross Cultural Development
                
                                    
                        by Ray Nakazato
                                                    (FeelPlus Inc.)
                                            
                                
                Game Design
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                The Art of FINAL FANTASY –Interview with Isamu Kamikokuryo
                
                                    
                        by Steve Theodore
                                                    (Undead Labs)
                                            
                                
                Visual Arts
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                The Technology of FINAL FANTASY
                
                                    
                        by Taku Murata
                                                    (Square Enix Co.,Ltd)
                                            
                                
                Programming
                                             
                            
 
            
     
                            
                                    
                                                                              GDC 2008
                                                                      
                    
                                                WiiWare Project Lifecycle: FINAL FANTASY CRYSTAL CHRONICLES, THE LITTLE ...
                
                                    
                        by Fumiaki Shiraishi
                                                    (Square-Enix)
                                            
                                
                Game Design
                                             
                            
