GDC 2015
Advanced VR Rendering
by Alex Vlachos
(Valve)
Programming
GDC 2015
Advanced VR Rendering
by Alex Vlachos
(Valve)
Programming
GDC 2015
Designing for Mobile VR in Dead Secret
by Chris Pruett
(Robot Invader/ Oculus)
Smartphone & Tablet Games Summit
GDC 2015
Designing for Mobile VR in Dead Secret
by Chris Pruett
(Robot Invader/ Oculus)
Smartphone & Tablet Games Summit
GDC 2015
Environmental Audio and Processing for VR
by Nicholas Ward-Foxton
(Sony Computer Entertainment)
Audio
GDC 2015
Environmental Audio and Processing for VR
by Nicholas Ward-Foxton
(Sony Computer Entertainment)
Audio
GDC 2015
Great Looking Graphics on Modern PowerVR GPUs (Presented by Imagination ...
by Rys Sommefeldt
(Imagination Technologies)
Programming
GDC 2015
Keep Grooving: Life Musings & Live Musics
by Teddy Diefenbach
(Heart Machine)
Independent Games Summit
GDC 2015
Networking Gameplay and AI in Assassin's Creed Unity
by Charles Lefebvre
(Ubisoft)
Programming
GDC 2015
Networking Gameplay and AI in Assassin's Creed Unity
by Charles Lefebvre
(Ubisoft)
Programming
GDC 2015
Optimizing Games for PowerVR (Presented by Imagination Technologies)
by Paul Sobek
(Imagination Technologies)
Programming
GDC 2015
Practical Virtual Reality for Disney Themeparks
by Bei Yang
(Walt Disney Imagineering)
Programming
GDC 2015
Producer Bootcamp: Final Panel
by Laura Fryer
(Oculus VR)
Production
GDC 2015
Technical Artist Bootcamp: Nasum Virtualis: A Simple Technique for Reduc...
by Dr. David Whittinghill
(Purdue University)
Visual Arts
GDC 2015
The Dawn of Mobile VR
by John Carmack
(Oculus)
Programming
GDC 2015
Virtual Visuals: Key Lessons for Artists Working with VR
by Jason Hickey
(Sony Computer Entertainment Europe)
Visual Arts
GDC 2015
Virtual Visuals: Key Lessons for Artists Working with VR
by Jason Hickey
(Sony Computer Entertainment Europe)
Visual Arts
GDC 2015
VR Direct: How NVIDIA Technology is Improving the VR Experience (Present...
by Nathan Reed
(NVIDIA)
Programming
GDC 2015
VR for Indies
by E McNeill
(E McNeill LLC)
Independent Games Summit
GDC 2015
Written on Your Eyeballs: Game Narrative in VR
by Rob Morgan
(Freelance)
Game Narrative Summit
GDC 2015
Written on Your Eyeballs: Game Narrative in VR
by Rob Morgan
(Freelance)
Game Narrative Summit