GDC 2020
Arm Mobile Studio: Providing Insights Into Graphics Performance Issues (...
by Ramnath Swamy
(Arm)
Programming
GDC 2020
Beyond Mobile: Integrating Product Management into AAA Development Teams
by Devin Nambiar
(Electronic Arts)
Production & Team Management
GDC 2020
Bleeding-Edge Effects on Mobile
by Andy Saia
(Level Ex)
Visual Arts
GDC 2020
Free to Play Summit: Forget CPI: Dynamic Mobile Marketing
by Heather Gainer
(Kongregate)
Free to Play Summit
GDC 2020
Free to Play Summit: Forget CPI: Dynamic Mobile Marketing
by Heather Gainer
(Kongregate)
Free to Play Summit
GDC 2020
Game Narrative Summit: Storytelling with Verbs: Integrating Gameplay and...
by Kaitlin Tremblay
(Capybara Games)
Game Narrative Summit
GDC 2020
Game VR/AR: Make Your Game Run on Quest (and Look Pretty Too)
by Allena Hail
(Funomena)
Game VR/AR
GDC 2020
Game VR/AR: Make Your Game Run on Quest (and Look Pretty Too)
by Allena Hail
(Funomena)
Game VR/AR
GDC 2020
How to Create Captivating, Deeply Interactive Mobile AR Games in Unity (...
by Dan Miller
(Unity Technologies)
Design
GDC 2020
Optimizing Roblox: Vulkan Best Practices for Mobile Developers (Presente...
by Arseny Kapoulkine
(Roblox)
Programming
GDC 2020
Rendering Roblox: Vulkan Optimisations on Imagination PowerVR GPUs (Pres...
by Arseny Kapoulkine
(Roblox)
Programming
GDC 2020
Rendering Roblox: Vulkan Optimisations on Imagination PowerVR GPUs (Pres...
by Arseny Kapoulkine
(Roblox)
Programming
GDC 2020
Rendering Roblox: Vulkan Optimisations on Imagination PowerVR GPUs (Pres...
by Arseny Kapoulkine
(Roblox)
Programming
GDC 2020
Unity: Speeding up your Workflow for Mobile Apps & Games
by JC Cimetiere
Production & Team Management
GDC 2020
UX Summit: Microtalks
by Christoffer Holmgrd
(Die Gute Fabrik)
UX Summit
GDC 2020
UX Summit: Microtalks
by Christoffer Holmgrd
(Die Gute Fabrik)
UX Summit