GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Abusing Your Players Just For Fun|
|Speaker(s):||Jonatan (Cactus) Soderstrom|
|Company Name(s):||Cactus Software|
|Track / Format:||Independent Games Summit|
|Overview:||Jonatan Cactus Soderstrom is going to talk about designing games to punish and abuse the people who play them, and why anyone would want to do that. What's the benefit of generating visuals that are ugly, confusing or just plain hard to look at? How do you get away with making a game so difficult or illogical that it will frustrate and anger those who play it? A lot of developers are afraid of doing these things unintentionally, but with some clever designing these flaws can sometimes be turned into strengths.|