You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Head Games: The Power of Traditional Storytelling in New Platforms

Overview:

Even without the graphics processing and compelling game play, stories are immersive ephemeral environments that people naturally sink into. While crafting a story may include creating great words and images, more than that it means establishing a relationship with the audience such that the audience can establish a relationship with the story. These relationships are managed on a moment-by-moment basis and are part of the craft of storytelling. Gaming provides increasingly better ways of managing those relationships for a mediated form. This presentation will discuss how storytellers and game designers can leverage traditional storytelling tools for new forms of stories.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Online 2010
  • Kevin Brooks
  • Motorola
  • free content
  • Game Narrative Summit
  • Game Narrative