You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

AAA to Social Games -- Making the Leap


Developing games for social networks is a dramatic shift from making titles for PCs, consoles, or even the Internet. These new distribution channels have many unique lessons to learn, including fundamental revisions to the development process itself. This session will provide you with a solid basis for revising your strategy as you approach social game development.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC Online 2010
  • Raph Koster
  • Playdom
  • free content
  • Production
  • Production