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Session Name:

AAA to Social Games -- Making the Leap

Overview:

Developing games for social networks is a dramatic shift from making titles for PCs, consoles, or even the Internet. These new distribution channels have many unique lessons to learn, including fundamental revisions to the development process itself. This session will provide you with a solid basis for revising your strategy as you approach social game development.

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  • GDC Online 2010
  • Raph Koster
  • Playdom
  • free content
  • Production
  • Production