GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
|Session Name:||Build That Wall: Creating the Audio for Bastion|
|Company Name(s):||Supergiant Games|
|Track / Format:||Audio|
Did you know free users get access to 30% of content from the last 2 years?
You don't need a high-end recording studio and hordes of sound engineers to produce AAA quality audio for your game. How did a one-man audio team create the critically acclaimed music and sound for Supergiant Games' Bastion on a shoestring budget? By recording in his closet...that's how! Supergiant Games' Audio Director and Composer, Darren Korb, will walk you through his development process; from creating Bastion's eclectic "acoustic frontier trip-hop" soundtrack and haunting vocal melodies, to its innovative reactive narration and sound effects. Learn how to create high-production-value audio on an "Indie" budget, all by yourself, through the creative use of simple techniques!