Session Name: | Evolving the MOBA Genre - The League of Legends: Dominion Postmortem |
Speaker(s): | Travis George |
Company Name(s): | Riot Games |
Track / Format: | Production |
Overview: |
This presentation will cover the complete history of League of Legends: Dominion, the largest feature yet introduced to Riot Games' hit multiplayer online battle arena (MOBA) title. As a completely new game mode, Dominion required a significant investment of time and resources - months of design work as well as new art and technology - but beyond the mere scale of the project, Dominion was arguably a high-risk proposition. The MOBA genre is steeped in a very particular legacy, and deviating from the proven fun of 'three-lane push' gameplay was uncharted territory in this fledgling genre. |