Session Name: | Get Over Yourself: Making Someone Else's Game |
Speaker(s): | Laralyn McWilliams |
Company Name(s): | iWin, Inc. |
Track / Format: | Production |
Overview: |
Game design is always challenging, and it's even more difficult when the game is intended for a non-traditional audience. How do you make a game that's not for you? More important, how do you inspire yourself and your team to make something great? |