With each new generation of gaming hardware capabilities are increased, customer expectations are raised, games become more complex and team sizes grow larger. Now more than ever, in the controlled chaos that is game development, the role of the producer is critical to the success of shipping a blockbuster title. Successful producers are much more than just schedule jockeys; they are team managers, communication facilitators, conflict mediators, risk mitigators, work enablers and predictors of the future. The Producer Boot Camp focuses on some of the key skills required by producers, both new to the role and seasoned veterans, to be successful in this challenging industry.
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12:05-1:30pm- Lunch
Speaker:Â Michael Saladino (Riot Games)
3:30-4:00pm- What Every Producer Must Know About Audio
Speaker: Brian Schmidt (Brian Schmidt Studios)
Sound represents one of the two primary senses your game uses to interact with your player. In this talk, we’ll cover what game producers need to know about audio, ranging from audio production essentials and music rights to  managing external composers, with an eye towards  ensuring your audio production remains glitch-free.
4-4:20pm- Coffee Break
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4:20-5:10pm-Â Scoping Success
Speaker:Â Rod Fergusson (Epic Games)
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5:20-6:00pm- Producer Panel & Wrap Up
Speakers: Bernd Diemer (Crytek), Rod Fergusson (Epic Games), Laura Fryer (WB Games, Seattle), Siobhan Reddy (Media Molecule)
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