Session Name: | Mafia II Postmortem |
Speaker(s): | Jarek Kolar |
Company Name(s): | 2K Czech |
Track / Format: | Production |
Overview: |
After success of original Mafia in 2002, the team wanted to do a sequel in a fast and efficient way. On the end it was neither quick nor easy. The session is a postmortem on 8 years of Mafia II development from inception to release in 2010 and also focuses on how the local development team Illusion Softworks has changed into a premium international development house 2K Czech. |