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Compiling C++ and C# Games for the Web
You don't have to rewrite your code or abandon your favorite libraries to run your game on the web! The authors of Emscripten and JSIL - two open source compilers to JavaScript, from C/C++ and C#, respectively - describe how they compiled real games to the web, and give you the knowledge you need to make your games available to the hundreds of millions of players with modern web browsers. Issues with workflow, performance and maintainability are addressed as part of an in-depth look at the process behind porting several games.
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