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Session Name:

Leveling Up Your AAA Game - BioWare's Post Release Content Insights

Overview:

This session is aimed specifically at developers and product managers considering or working on post release content plans for what is more commonly being dubbed "HD games" these days - large PC and/or Console titles.

We'll cover some of the research BioWare has done on key elements that can make up a successful plan for HD games - including traditional PDLC, Day 1 PDLC, Online Pass, In-fiction PDLC offers, micro-transactions and more. And discuss why you may want to consider some or all of these for your plan.

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  • GDC Europe 2012
  • Fernando Melo
  • BioWare
  • free content
  • Production
  • Production