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Session Name:

Guild Wars 2: Programming the Next Generation Online World

Overview:

During this session we'll discuss some of the key technical challenges we encountered while developing Guild Wars 2. All modern MMOs uses an enormous range of technologies - from the server backend, to the client graphics engine, to the web hosting infrastructure. The gameplay innovations of Guild Wars 2 - dynamic events, World vs. World, and our agile combat system - come with their own unique technology demands, which we'll discuss. We'll also talk about Guild Wars 2's patching system, which allows us to roll out new builds in a matter of minutes without requiring downtime.

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  • GDC Online 2012
  • Cameron Dunn
  • ArenaNet
  • free content
  • Programming
  • Programming