You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Programming as Art
Speaker(s): Bob Sabiston
Company Name(s): Flat Black Films
Track / Format: Entertainment Apps

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Artist-programmer Bob Sabiston focuses on applications that themselves enable creativity. In this session he will describe the design and UI approaches of three recent projects; Inchworm Animation (art software for Nintendo DSi/eShop), Headspace (3D mind-mapping for iOS), and Voxel (block-building and 3D-printing for iOS). Bob will also speak about some differences between developing for Apple versus Nintendo.

ADC 2013

Bob Sabiston

Flat Black Films

free content

Entertainment Apps