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|Session Name:||Believable Humans|
|Speaker(s):||Michael Mumbauer, Mark Sagar|
|Company Name(s):||Sony Computer Entertainment America, Auckland Bioengineering Institute, The University of Auckland|
|Track / Format:||Visual Arts|
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|Overview:||The Director of the SCEA Worldwide Studios Visual Arts department, Michael Mumbauer, along with Dr. Mark Sagar discus how motion capture and performance capture have influenced the industry and how to achieve believable cg humans. We will give a quick overview of the evolution and trajectory of the toolsets and give perspective of the process based on our best practices. It is a constantly changing environment and with production schedules growing longer and more complex it requires a technical mastery and the ability to project solutions before the problem has a chance to fully manifest.|