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|Session Name:||Game Developers and Streaming: How to Build an Audience|
|Speaker(s):||Nick Button-Brown, Dean Hall, Chris Mead, Alex Nichiporchik, Timothy Mines|
|Company Name(s):||Improbable, RocketWerkz, Twitch, tinyBuild Games, Spamfish|
|Track / Format:||Business, Marketing and Management|
Did you know free users get access to 30% of content from the last 2 years?
|Overview:||Online video is having a profound impact on each and every corner of the video game industry; because of the rise of video platforms that cater to gaming content, the gameplay itself has become a major source of content in a very large video entertainment ecosystem. This has profound effects on game design, game marketing, PR, business development and more. This panel session will discuss issues relating to design, impact on development, thoughts on best practices, cooperating with broadcasters, and how to help them help you.|