You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Making Moves: Designing Spartan Abilities for 'Halo 5: Guardians'
Speaker(s): Ryan Darcey
Company Name(s): 343 Industries
Track / Format: Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Halo has a long legacy of delivering highly balanced, competitive FPS gameplay where concepts like "30 seconds of fun" and "golden triangle" lay the foundation for the player experience. After releasing six successful FPS titles spanning the course of 14 years, how do you advance the IP while maintaining the fundamental model & philosophy? How much do you risk alienating the community that helped us arrive to this point? What's going to make Halo feel fresh again?

Spartan Abilities are just some of the features 343 delivered in Halo 5: Guardians as an answer these questions. During this talk, you will gain insight into the process of taking the new Spartan Charge and Ground Pound actions from concept to final release. More specifically, this talk will focus on:

1) Choosing where to innovate.
2) Mapping actions to controls.
3) Tuning for balance.

GDC 2016

Ryan Darcey

343 Industries

free content

Design

Design