|Session Name||From 'Total War' to 'Assassin's Creed': Music for Mobile Games|
|Company Name(s)||Generations Productions LLC|
|Track / Format||Audio|
From Total War to Assassin's Creed: Music for Mobile/Handheld Games presents tips for crafting effective music for portable gaming. In addition to her many console and PC titles, composer Winifred Phillips' credits include seven portable games (Total War Battles: Kingdom, Assassin's Creed Liberation Vita, LittleBigPlanet Vita, Call of Champions, Clash of Kings, Speed Racer DS, Shrek the Third DS). Phillips will discuss the challenges in composing music for the booming mobile games industry. By examining the structure of portable game design, Phillips will explore the role that music plays during "on-the-go" gameplay. Phillips will discuss approaches that allow music to accentuate portable gameplay while maximizing aesthetic impact and player enjoyment. Through examples from both her own projects and other well-known titles, Phillips will address technical issues of audio fidelity and dynamic implementation, offering solutions that expand the utility of music in portable titles.