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Session Name: Managing Audio Performance: Lessons Learned from the Production of 'Halo 5: Guardians'
Speaker(s): Chase Thompson
Company Name(s): Microsoft 343 Industries
Track / Format: Audio
Overview: A strategic approach to audio performance, CPU usage, and memory allocation is critical for achieving high quality game audio. This session will highlight some of the lessons learned by the Halo 5 audio team throughout the production of Halo 5: Guardians. There were many challenges surrounding the performance, including shipping on a new platform, managing audio middleware and how it interacts with our game engine, and approach to content design and asset management. This presentation will include a look at how the team handled CPU usage, memory footprint, streaming bandwidth, on disk footprint etc, and what was learned from this experience.

GDC 2016

Chase Thompson

Microsoft 343 Industries

free content

Audio

Audio


UBM Tech