Session Name: | Designing the Anti-Platformer: 'Mushroom 11' Puzzle Systems |
Speaker(s): | Itay Keren |
Company Name(s): | Untame |
Track / Format: | Independent Games Summit |
Overview: | In spite of Mushroom 11's humble beginning as a Global Game Jam experiment, indie designer Itay Keren was determined to fully explore this emergent design space. Join Itay for a deep dive into the puzzle design of this award-winning game, with its novel mechanics that enable free-form shaping, pruning and splitting, opening up a world of unfamiliar puzzle interactions to discover. |