Session Name: | The Tower of Want |
Speaker(s): | Ethan Levy |
Company Name(s): | N3twork |
Track / Format: | Free to Play Summit |
Overview: | For developers with Top Grossing aspirations, events are the key to unlocking a game's full monetization potential. In this talk, Levy explains how to design a Tower of Want when approaching event design. This method helps focus an event's design to ensure it is built with long-term veteran engagement as well as monetization at its core. |