|Session Name||Building Higher Level Functionality for your Games using AWS (Presented by Amazon)|
|Speaker(s)||Greg McConnel, Greg Murphy, Dhruv Thukral|
|Company Name(s)||Amazon Web Services, Amazon, Amazon Web Services|
|Track / Format||Programming|
AWS provides many services to help game developers. The functionality provided ranges from identity, synchronization, push messaging and many more. You can think of many of these services as the building blocks of higher functionality. You can use these services to build complex functionality for your game that massively scales without the need for servers. In this talk we will dive into an example of this higher level functionality using an example of a friends system. In addition the team from GameSparks will be discussing how to provide Back-End Services for your Games with Amazon Web Services.