|Technical Artist Bootcamp: Let's Get Physical - Creative Solutions Throughout the Production Cycle
|United Front Games
|Track / Format:
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|Physical Technical Art is an emerging field which builds upon the traditional areas of Technical Art but also encompasses the Physical aspects of the game development cycle. This introductory talk focuses not only on the digital hurdles that arise in development but some of the non digital workflows and solutions that Robert and others have employed to improve processes in production.