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Session Name:

Designing a HUD for a Third Person VR Game

Overview:

This presentation will detail the challenges they ran into while creating a HUD for their third person VR game. During the session, the challenges they found will be highlighted and their design approach and the solutions they applied will be explained.

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  • VRDC Fall 2016
  • Joost Peters
  • Force Field VR
  • free content
  • Games & Entertainment
  • Virtual / Augmented Reality