You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

A Playful Approach to Prototyping for Virtual Reality

Overview:

Playful's pioneering VR products are the result of relentless R&D, continuous iteration, multiple studio-wide game jams, and a Playful culture of letting the fun find them. Join them as they candidly share the details of their ongoing search for the best practices of rapid VR game development. They'll discuss the promising tools and techniques they utilize for VR prototyping, highlight problem areas they continue to struggle with, and showcase Playful's latest prototype work in touch-based and social VR.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • VRDC Fall 2016
  • Paul Bettner
  • Playful Corp.
  • Dan Hurd
  • Playful Corp.
  • free content
  • Games & Entertainment
  • Virtual / Augmented Reality