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|Session Name:||Board Game Design Day: The Making of 'Pandemic Legacy'|
|Speaker(s):||Rob Daviau, Matt Leacock|
|Company Name(s):||Independent, Matt Leacock Games|
|Track / Format:||Design|
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'Pandemic Legacy' was an experiment to push the boundaries of what a board game could do. The game incorporates stickers, object permanence, a carefully sorted deck, five evil advent calendars, writing on the board, torn cards, and an 18-game connected narrative usually found only in video games or role-playing games. In this talk, 'Pandemic Legacy' creators Matt Leacock and Rob Daviau will walk through the thought process of creating this game, looking at the design challenges (and solutions), where the team behind Pandemic went right and where they went wrong. (NOTE: there are mild spoilers in the talk. Because somehow a board game can have spoilers now.)