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|Session Name:||Interactive Music 2.0: Merging the Game World with Your Score|
|Company Name(s):||Ameo Prod, Inc|
|Track / Format:||Audio|
|Overview:||It is time for interactive music to step into the 3D world. Thanks to today's technology, players can be offered new experiences through both screen and VR. Through the use of real-time MIDI, live musicians recorded in ambisonics, and other little tricks, the gaming environment itself is now an orchestra waiting to be conducted, and everything in it is a potential instrument. In a discussion of his work on the psychological thriller game 'Get Even', published by Bandai Namco, Olivier Deriviere will demonstrate how he used his music to create a visceral and emotional journey.|