You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

UX Methodologies for Holistic Product Design

Overview:

This talk will focus on best practice methods for creating design deliverables which are readily digestible to other disciplines, thereby increasing product development velocity. Learn how to make your UX designs more holistic and repeatedly referenced, so you can spend more time iterating and revising in each sprint, while still keeping stakeholders from engineering, product or game design well informed of the current design direction and the game's design as a whole.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2017
  • Paul Rybicki
  • Electronic Arts
  • free content
  • UX Summit
  • Design