GDC Vault is part of the Informa Tech Division of Informa PLC
This is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Virtual Insanity: Lessons Learned from Creating a Virtual Reality Engine
As the popularity of virtual reality (VR) grows, so does its accessibility. Third-party engines now provide developers with easy to use VR plug-ins suitable for a multitude of VR applications. If you're new to programming or are simply curious about what is going on behind the veil of third-party, this lecture is for you. This lecture focuses on The Horror Engine, a multi-player VR engine created entirely from C++ libraries. Not only will you gain an insight into the inspiration behind the engine but you will also get a glimpse into the technical construction of the engine and be privy to the lessons learned during its creation. The aim of The Horror Engine is to take your understanding deeper. Gaining a greater technical understanding of the technologies which you may be using daily, will allow you to push them to their potential.
Did you know free users get access to 30% of content from the last 2 years?