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Session Name:

Storytelling is a Team Sport


Translating imagination into a game takes a huge range of storytelling skills.Writers, artists, and designers often feel like they're speaking different languages. And everyone knows what happened to the Tower of Babel. Even though the team shares the same goal (to tell the story in the best way possible) sometimes the "rules" of this art form contradict each other and they struggle to find the best way to convey something. Find out how to pinpoint those problem areas between departments in advance and how to troubleshoot any struggles for artistic domination.

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  • GDC 2017
  • Rayna Anderson
  • Eidos-Montreal
  • Ryan Benno
  • Insomniac Games
  • free content
  • Game Narrative Summit
  • Game Narrative