|Experiments in Social VR
|Stefan Welker, Luca Prasso
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
We know that social elements can create engaging VR experiences, but it takes a lot of work to craft best practices for a new platform. With that in mind, Google created a VR/AR prototyping team called Daydream Labs. DayDream Labs has built more than 90 prototypes with 20+ focusing specifically on shared spaces, avatars, and social interactions. In this talk, Rob Jagnow will share some of DayDream's favorite prototypes and discuss what they've learned so far, including lessons about bringing avatars to life and preventing antisocial behavior. He'll also share some projects that demonstrate how developers can think more broadly about social experiences.