You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Teleportation and Locomotion from the Trenches: What Movement is Right for You...
Speaker(s): Janet Brown, Ram Ramakrishnan
Company Name(s): Atakote Studios, Atakote Studios
Track / Format: Game VR/AR

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: There are myriad ways to move in VR, however, based on Atakote Studios' work, they will break down locomotion to 6 fundamental categories or "types" of locomotion to think about today. This talk will cover these types of locomotion, what the most commonly used locomotion mechanics are today, how to test whether a particular type of locomotion is 'good', how to test multiple mechanics effectively and quickly and lastly, which locomotion mechanic is most suitable for you.

VRDC @ GDC 2017

Janet Brown

Atakote Studios

Ram Ramakrishnan

Atakote Studios

free content

Game VR/AR

Virtual / Augmented Reality