You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


Session Name:

9 Takeaways from 'Duelyst': From Tabletop to Digital Game


Ever wondered how a tabletop board game transforms into a competitive digital strategy game played by millions? As a case study, Eric Lang and Keith Lee of Counterplay Games look at the development of 'Duelyst', a collectible card game and turn-based strategy hybrid, initially a prototype board game that transformed into a competitive digital collectible tactics game with over 250,000 matches played daily. They'll not only delve into the critical challenges during the development process, but you'll walk away armed with 9 impactful learnings that could benefit the development of your competitive game.

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

  • GDC 2017
  • Eric Lang
  • Counterplay Games
  • Keith Lee
  • Counterplay Games
  • free content
  • Design
  • Design