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Session Name: Accelerating Your VR Games with VRWorks (Presented by NVIDIA)
Speaker(s): Cem Cebenoyan
Company Name(s): NVIDIA
Track / Format: Programming
Overview: Across graphics, audio, video, and physics, the NVIDIA VRWorks suite of technologies helps developers maximize performance and immersion for VR games. NVIDIA will explore the latest features of VRWorks, explain the VR-specific challenges they address, and provide application-level tips and tricks to take full advantage of these features, whether you use your own home-grown engine or one like Unreal Engine or Unity. Special focus will be given to the newest technologies in VRWorks, with an emphasis on the most relevant bits to game developers.

GDC 2018

Cem Cebenoyan

NVIDIA

free content

Programming

Programming


UBM Tech