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|Session Name:||The Ray + Raster Era Begins - an R&D Roadmap for the Game Industry (Presented by NVIDIA)|
|Speaker(s):||Nir Benty, Petrik Clarberg, Morgan McGuire|
|Company Name(s):||NVIDIA, NVIDIA, NVIDIA|
|Track / Format:||Programming|
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|Overview:||Morgan McGuire and Petrik Clarberg will discuss hot-off-the-press innovations in real-time illumination and coming disruptive changes to renderer designs. Nir Benty will discuss how these sea-changes affect the next version of Falcor, NVIDIA's open source R&D rendering framework.|