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The Number One Educational Resource for the Game Industry

Session Name: Unity for Deep Learning: ML-Agents Explained (Presented by Unity Technologies)
Speaker(s): Mike Geig, Arthur Juliani
Company Name(s): Unity Technologies, Unity Technologies
Track / Format: Programming

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Overview: Unity is building a new generation of tools to empower game developers with techniques from modern machine learning. Presenters will walk through recent developments in Deep Reinforcement Learning, and show how they can be applied to the development and testing of in-game AI using ML-Agents, a new open-source toolkit built to enable training and deploying Deep Learning models within Unity. In addition to walking through the current features of ML-Agents, presenters will also demonstrate new features which enable training agents using only human demonstrations, as well as training many agents within a single scene.

GDC 2018

Mike Geig

Unity Technologies

Arthur Juliani

Unity Technologies

free content

Programming

Programming