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|Session Name:||Exploring Trends of Multiplayer Game Infrastructure with Amazon Gamelift (Presented by Amazon)|
|Speaker(s):||Chris Byskal, Geoff Pare|
|Company Name(s):||Amazon Web Services, Amazon Web Services|
|Track / Format:||Programming|
|Overview:||Gamers expect low latency and competitive gameplay in online multiplayer games, but it's easier said than done. Even with best-in-class P2P networks, game developers encounter challenges that negatively impact player experience. Learn from the experiences of game developers, including Illfonic (Friday the 13th), of migrating from P2P networks to dedicated game servers managed with Amazon GameLift. Chris Byskal and Geoff Pare will also explore the biggest opportunities on the horizon in dedicated hosting solutions, including how to find the perfect game server for every player and the unique challenges that mobile developers face when building session-based online multiplayer games.|