Session Name: | Getting Explicit: How Hard is Vulkan Really? (Presented by Khronos Group) |
Speaker(s): | Matthaus G. Chajdas, Arseny Kapoulkine, Dustin Land, Alon Or-bach |
Company Name(s): | AMD, Roblox, id Software, Samsung Electronics |
Track / Format: | Programming |
Overview: | Are explicit GPU APIs difficult to use? Dustin is a non-graphics programmer from id Software who recently ported DOOM 3 to Vulkan. Come hear his experience in working with the API. This presentation will be followed by a panel discussion looking at the challenges of Vulkan, as presented by developers with real issues in the industry. Attendees should come armed with thoughts and questions. |