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Session Name:

Reinventing the Sound for 'Call of Duty: WWII'

Overview:

How do you go about reinventing the audio experience for a well-established game like 'Call of Duty'? How do you make the audio sound fresh, next-gen and state of the art in the 14th installment of a franchise? The answers to these questions may surprise you. Learn how Sledgehammer Games employed some unorthodox methods to create an all new sound for 'Call of Duty'.

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  • GDC 2018
  • David Swenson
  • Sledgehammer Games
  • free content
  • Audio
  • Audio