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Session Name: Scoring 'Middle-earth: Shadow of War': A Postmortem
Speaker(s): Nathan Grigg, Garry Schyman
Company Name(s): Monolith Productions, Garry Schyman Productions
Track / Format: Audio

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Overview: Following the success of 'Middle-earth: Shadow of Mordor', Monolith set to work on a sequel that expanded its celebrated nemesis system to epic fort battles, armies of unique followers, and a much larger and varied open world. The musical score needed to expand with it. Monolith's composer Nathan Grigg re-enlisted composer Garry Schyman to collaborate on the most extensive game score of their careers to date. This talk is a look back on the composers' approach to tackling the many challenges that stemmed from a game design that was both heavy on scope and density, seizing the moments of emotional impact in the controlled chaos of Shadow of War's dynamic world.

GDC 2018

Nathan Grigg

Monolith Productions

Garry Schyman

Garry Schyman Productions

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