As the game industry evolves, there are fewer and fewer in-house audio positions available. As a result, many composers and sound designers need to rely on freelancing to generate a stream of steady work. Making sure you have a consistent stream of clients, managing your business, and promoting yourself can all sound like immensely daunting tasks, and that doesn't even include doing what you've been hired to do! But fret not! With the proper systems and strategies, being a game audio freelancer can offer a solid lifestyle and a delightfully flexible schedule. Join this talk to learn everything from finding high-quality work, all the way to answering the dreaded question "So, what's your rate?" with confidence.