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The Number One Educational Resource for the Game Industry

Session Name: Technical Artist Bootcamp: Rigging with Triangles
Speaker(s): Richard Katz
Company Name(s): Blizzard Entertainment
Track / Format: Visual Arts

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Overview: Technical artists may be aware of vectors and matrices but aren't quite sure how to apply them to their daily work. The uninitiated may fear the wall of numbers that make up a vector or a matrix. This session will emphasize visualizing vectors as artist-friendly arrows or planes, instead of arrays of numbers. Richard will discuss how to build matrices from joint locations when constructing an animation rig and how to make them bend to your will.

GDC 2018

Richard Katz

Blizzard Entertainment

free content

Visual Arts

Visual Arts