You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Make Your Game Motion Controlled in Less Than 30 Minutes (Presented by PrimeSense)
Speaker(s): Amir Hoffnung
Company Name(s): PrimeSense
Track / Format: Independent Games Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview:

Designing or porting games to become motion controlled is not reserved to an elite few. Using the OpenNI Framework with OpenNI compatible Middleware and depth sensors, developers can easily integrate full-body control and interactive augmented reality into their games. Designers are just starting to explore possible game mechanics and gameplays enabled by gesture-based technologies. This session will demonstrate how easy this process is, using tools and environments that are familiar to many game developers such as Ogre, Unity3D and more. It�s as simple as developing a keyboard-based application!

GDC Europe 2011

Amir Hoffnung

PrimeSense

free content

Independent Games Summit

Independent Games